Our rules of conduct
Here are our rules of conduct, as well as rules for all people involved in official roleplay groups.
Combat Rules
Combat Rules for all pirates
- Don't spawnkill.
- If tagged by round shot or pursued by another player, you cannot leave the game or beach your boat on an island.
- Do not intentionally ram or disarm cannons of same-faction boats.
- Blocking spawn islands to prevent boats from leaving is prohibited.
- Unmanned NBN/WCN/NSN/HGN/Official crew ships are protected and cannot be sunk at their respective spawn islands.
- If there's an official skirmish happening in a public server, do not interfere.
Faction-Bounty Rules
- Acquired a faction bounty? Do not leave the crew or the game during combat.
- Do not board a ship without joining the crew if you have a faction bounty, as this avoids bounty loss. Play fair and don't intentionally bypass the naval bounty system.
Trade and Raiding Rules for Official crews
- For now, playing on factions other than your faction or Trade Guild is prohibited for official crews.
- Official Crew/Navy ships are not allowed to camp at a port without a ship already spawned, waiting to spawn/engage only when a trader approaches. Play fair and position your ship behind natural barriers to remain hidden.
Violations of any of these rules after a warning can result in mutes, in-game disciplinaries, demotions, kicks, or bans